[Mississippi] Monthly Rewards and POW Publicity

Rewards for September

Name Role Hours ULXP/h - POW ULXP - POW U - POW LXP - POW U - Notes U - Total LXP - Total
Echo PM+OP 38 30 1,140 684 456 69 Logo Outsourcing=500rmb 753 456
Ago Game Producer 80 35 2,800 1,680 1,120 1,680 1,120
大猫 BE Dev 78 35 2,730 1,638 1,092 1,638 1,092
天蓝 BE Dev 32 35 1,120 672 448 672 448
帷幕 FE Dev 56 30 1,680 1,008 672 1,008 672
JOJO FE Dev 15 30 450 270 180 270 180
Aaron OP 4 25 100 60 40 60 40

Total costs are 6,081 U and 10,089 ULXP, accounting for 42% of our budget. Aiming to launch the game within the next month

Key Results in September

next month you mean Oct or Nov?

I meant Oct but apparently we’ve extended to Nov…

POW for Oct

Month Name Role Hours ULXP/h - POW ULXP - POW U - POW LXP - POW U - Notes U - Total U-Actual Distribution LXP - Total LXP-Actual Distribution
Oct Echo PM+OP 116 30 3,480 2,088 1,392 153.3233333 Outsourcing 2,241 412 1,392 1,027
Oct Ago Game Producer 56 35 1,960 1,176 784 1,176 1,176 784 578
Oct 大猫 BE Dev 195 35 6,825 4,095 2,730 4,095 507 2,730 2,014
Oct 天蓝 BE Dev 79 35 2,765 1,659 1,106 1,659 1,659 1,106 816
Oct 帷幕 FE Dev 80 30 2,400 1,440 960 1,440 1,440 960 708
Oct JOJO FE Dev 6 30 180 108 72 108 108 72 53
Oct Aaron OP 12 25 300 180 120 180 180 120 89
Oct Tiyo FE Dev 77 30 2,310 1,386 924 1,386 1,386 924 682
Oct 腾哥 UI Designer 3 28 84 50 34 50 50 34 25

Total costs are 6,919 U and 5,992 LXP. The budget~15k U & 10k LXP)has 2,000 U remaining.
This month’s expenses have surpassed the allocated budget. We will clear the salaries for most of the members and set aside 2k u for future expenses by deducting the deficit from Echo’s and Lidamao’s salaries. The deduction will be compensated when we have future grants.

Key Results in Oct
Dev: Game V1.0 - 95% development done, final testing. Alpha test launching soon
Ops: Updated deck, hosted 2 AMAs, set up Mississippi channel in Realms official discord

In light of runway and project milestones, I propose an equitable salary reduction across the board. Despite the team’s diligent work, we must adhere to our budget constraints. According to our FairSharing principle, payouts will be proportional to the budget’s limitations.

Take, for instance, a total allocation of 5000u for our current milestone. If we have 100 individuals contributing 10 hours each at a rate of 25u per hour, the budget cannot sustain the ideal payout of 250u per person. Instead, each will receive 50u to align with the total budget of 5000u, not 25000u.

Hence, the Project Manager must oversee and regulate:

  • The adequacy or surplus of human resources; should there be a surplus, we must scale back accordingly—there’s no necessity for 100 people when 5 would suffice.
  • Adherence to development best practices; any deviation that leads to inefficiency should be curtailed to avoid squandering time and resources on unsuccessful trials.
  • Focus on the most critical features and only pay those that we need

Also, where to see the PoC table? Like 「Web3logo」 allocation in Oct(10月)


Now the budgets already distribution 13000U and 10000 LXP,1050 LXPUs remaining

POW for Nov

Month Name Role Hours ULXP/h - POW ULXP - POW U - POW LXP - POW U-Actual Distribution
Nov Echo PM+OP 188 30 5,640 3,384 2,256 0
Nov 大猫 BE Dev 182 35 6,370 3,822 2,548 0
Nov Tiyo FE Dev 60 30 1,800 1,080 720 664
Nov 天蓝 BE Dev 43 35 1,505 903 602 555
Nov 帷幕 FE Dev 14 30 420 252 168 155
Nov Aaron OP 6 25 150 90 60 55

Total costs: 1,430 U and 0 LXP.
It’s not enough to cover member costs (Echo and Lidamao’s portions remain unfunded, still not enough to cover others’ costs). Therefore, the 1,430 U will be shared among members(except for Echo and Lidamao) according to the proportion of their wage distribution."

Key Results:

  • V1 version of Mississippi went live this month and came with Realms Grants and ranked second in all projects.
  • Linked up with a bunch of fulll on-chain game peers and hostes numerous playtests.
  • V2 design is done and under development.